
It is possible to equip multiple Rebar Guns, allowing for several shots to be fired before having to pause to reload. Explosive ammo is even more destructive at 50 damage per shot, has a small AoE effect, and also gives the Rebar Gun all the functions of a Nobelisk in terms of destroying scenery and breakable rocks. The Rebar Gun is a short-to-mid-ranged, single-shot weapon with high per-shot damage but a slow reload. Shatter Rebar fires a ragged spread of 15 projectiles each of which deal 2 damage, for a total of 30 per shot, double that of a standard shot. The three alternate types are diverse in their functions and make the weapon very flexible: Stun Rebars allow the weapon to paralyze enemies for 5 seconds, dealing minimal damage (5, a third of a standard shot and the same as a single standard Rifle bullet) but allowing the player to finish them off with melee strikes and save ammo, while Shatter and Explosive Rebars respectively convert the Rebar Gun to resemble a shotgun and a grenade launcher. Accedi Negozio Comunità Assistenza Cambia la lingua Visualizza il sito web per desktop. As for efficiency I find the nail gun to be better in a fight. The basic ammo fires a single solid rebar: while this will visibly stick into enemies and terrain, it cannot be retrieved after being fired. Given how expensive the ammo is, I was expecting something like a rail-gun. Holding R will allow the player to choose between ammunition types. The fairly rapid drop of the fired rebars limits the weapon's effective maximum range, meaning it is unable to engage targets at extreme distances as the Rifle can. This means the player must compensate for lead and distance at range.
Unlike the hitscan Rifle, the Rebar Gun's shots are tracked as projectiles, with both flight time and a ballistic arc. A shot with the default ammo deals three times the damage of a strike with the Xeno-Zapper, making it the second most powerful weapon in terms of damage per hit, only beaten by the Nobelisk. It is also possble to effectively stunlock high HP enemies with Stun Rebar by shooting once, hitting twice with a melee weapon, reloading and repeating.The Rebar Gun is a short-to-mid-ranged, single-shot weapon with high per-shot damage but a slow reload.Explosive ammo is even more destructive at 50 damage per shot, has a small AoE effect, and also gives the Rebar Gun all the functions of a Nobelisk in terms of destroying scenery and breakable rocks. The basic ammo fires a single solid rebar: while this will visibly stick into enemies and terrain, it cannot be retrieved after being fired. Though it is only seen in use by Sarah in-game, upon nearing the end of the quest 'Rumbles in the Dark', Sarah will give the protagonist the.
#Rebar scatter gun ammo full
Its model resembles that of a standard real world Nail Gun but has been extensively modified to fire Nails and Coils as full projectiles, hence the name of the ammunition and the weapon itself. The fairly rapid drop of the fired rebars limits the weapon's effective maximum range, meaning it is unable to engage targets at extreme distances as the Rifle can. The Nail Gun is a weapon featured in RAGE: The Scorchers. The Rebar Gun is a short-to-mid-ranged, single-shot weapon with high per-shot damage but a slow reload.